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<programming> A single instruction in a computer program written in a procedural language. Typical examples are an assignment statement, an if statement (conditional), a loop statement ("while", "for", "repeat", "until", etc.), a procedure call, a procedure exit, function return statement, switch statement or goto statement.

In many languages, one or more simple statements can be executed sequentially as a compound statement, e.g. bracketed between "begin" and "end" or "{" and "}" which can then appear in place of a simple statement in an "if" or loop.

Each statement in a high-level language will typically be translated into several machine code instructions by a compiler or, alternatively, executed by an interpreter.


Nearby terms: state diagram « stateless « state machine « statement » state transition diagram » State University of New York » static

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